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Keep the Darkness away from the light!

The player plays a little witch who travels through a dark forest. She has a lantern that lights her path against the monsters that want to eat her grandma's soul. When the lantern burns out, the grandmother dies, and it's game over. The light in the lantern is grandma's life energy.

Grandma's last wish was to get to a resting place without any dangers. The player carries grandma's life energy / soul in a lantern and has to bring it to that place in time. Time is running out, but if you run too fast, there is a chance that the main character will stumble or the lantern will go out.

My Roles and Involvement:

Lead Developer, Supporting Game Designer

Git Repo

Project_LifeLight: HTML Embed
Project_LifeLight: Pro Gallery
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